Website powered by

Project Avalanche: Unreal Motion Design Toolset

I worked as one of the product managers and technical artist developing a suite of motion graphics tools within the Unreal Engine referred to as codename, Avalanche. I managed developer sprints and roadmapping for tooling by prototyping and designing. These are a few of my examples showcased in the Unreal Fest livestream as well as a recent video by Jonathan Winbush giving an overview on Avalanche.